Here is our final school project, inspired by the Tower of Babel myth.
We were two environment artists working on this project and I was responsible for modeling;
Architecture: the titular tower, outer bridge, main hall and lantern corridor modular kits.
Weapons: The Sword of Destiny and many smaller weapons scattered throughout the cinematic.
Teammates:
Andréanne Bédard (Character Artist)
Pierre-Alexis Bouquin (Concept Art, Art Director)
Phillipe Dumais (Level Art)
Shawn Lanoue (Level Art, Lighting)
Catherine Morin-Laporte (Project coordinator, FX)
Gabrielle Renaud (Environment Artist)